Not Running This Time Defeated the Guardian outside City Hall. Half the Stash Opened 16 lockers. Akumu is hard enough as it is. Magnum: Reward for beating the story for the first time on any difficulty. Magnum This beast can down standard enemies with a single shot, but you have to complete the game on any difficulty in order to get wield it. Your last danger to seize the Sawed-Off Shotgun is during bankruptcy 6 in a storeroom in The Marrow: Facilities.
You will receive all the carried-over upgrades and items at a certain point in chapter 2. The Flamethrower Location: Chapter 11, Beside Liam at the end of the Chapter, parts can be found by killing harbingers in the Business District Minor Spoilers Ahead The flamethrower, like the sniper rifle, can only be made by gathering the broken weapon and the parts to repair it. It causes a piece less damage than the Sawed-Off, but you have plenty extra range with your pictures. While the weapon upgrades are not identical for different categories of guns, the differences between them are very slight. No More Playing With Fire Stopped a true believer from playing with his favorite toy. Sneak attacks deal a ton of damage to them. Handguns Semi Automatic Handgun: You automatically pick this up during chapter 2 as you leave the house.
All your collectibles, gear, and upgrades carry over into New Game Plus. In order to do so, you need to find Sniper Rifle Parts and a workbench. There is a pile of bodies on the side road, and a Hand Axe among them. Then go to the far north-west corner of the map to find a tool shed. Here you encounter the Laura boss from the first game. And well I want to see if its doable and aside from the ultra brutal chapter 6. Clear out a few of the Lost in the area with some quick sneak kills, then charge the gate.
Hand Axe While the bulk of melee combat is done with a knife, you can also pick up limited-use melee weapons like the Hand Axe. This will then unlock the Anima flashback at The Marrow: Restricted Labs, which hands you the Revolver. This one might sound barely intelligible but follows the theme of being stalked by an invisible force, when you lock on it should place a large green marker on your map south of your location. You can now climb down into the armory by using the latch underneath the hydraulic lift. You can pick them up off enemies or find a bunch of them knocking around Union. The quest markers will be placed on the map.
This way you can farm the remaining upgrades for their related trophies. Classic difficulty is unlocked by beating the game for the first time any difficulty. Stay on your toes, because the buzzsaw monster is hanging around there. It comes as a welcome relief to hold something so fast in your hands but it can burn through ammo so be careful. However, it goes thru ammo rapid. You can then get a substitute barrel in one of the garages in the northern segment of the Residential Area.
It costs between 600,000 to 650,000 green gel to fully upgrade all 5 weapons, You can get the other upgrade achievements like why can't I hold all this ammo and body hardened by reloading a save right before you upgrade. After exiting the safehouse at the start of the chapter, look for a tall building on the left, just across the street. You got to the first 6 safe houses automatically. Assault Rifle It takes a while before you can equip this fully-automatic monster, but it is worth the wait — it is adept at taking out bosses. Upgrade applies to most weapons of the same category. Massive Damage, easily the best handgun in the game. You can then craft it right there on the spot without expending any resources.
Doing so will advance the story. Did you find out if this is the case? A Little Extra Kick to it Upgraded one of your Warden Crossbow bolts to max level. You can provoke this sidequest with the aid of saving Julian Sykes the Mobius soldier, near the northern secure residence in the Union Business District. On the rooftop you find a broken sniper rifle. Then you get the quest. You Asked For It… Again Completed the game in Classic Mode.
Classic difficulty is unlocked by beating the game for the first time any difficulty, casual will do. This is at the very start of the chapter. Sniper Rifle: The earlist you can obtain this is in chapter 3. Automatic story-related trophy, cannot be missed. Full-Barreled Shotgun Location: Chapter 7, Locked Supply Garage near Post Plus Safe House The full-barreled shotgun is a great replacement for your standard sawed off, offering greater range than the default, and seemingly with all the stopping power you need from your handy dandy boomstick. Caffeine Addict Used every Coffee Maker at least once.
You are limited to 7 manual saves for the entire game and cannot buy any upgrades. You can locate one within the ruined city. Of course, you can upgrade it; specifically, ammo capacity, fire rate, reload time, and firepower. From here, the quest gets pretty straightforward. Or alternatively run away and hide, so you can sneak attack her again once she resumes her patrol. The Full-Barrelled Shotgun is nearly as deadly as its stubby cousin, but it can deliver that punch with a more comfortable effective range. Accessing the computer will trigger the event.