So my options are spend an entire life practising my aim with a game pad in order to compete. You don't need perfect aim to keep someone off your deck. I tried reinstalling the game but now I can't install it. It's completely obvious to anyone with more than a couple hours experience on a console that nothing is aiding in the aim. Sounds like you're just trash. I have carpal tunnel syndrome now because I played with mouse and keyboard video games for too long.
Players will get doubloons both for participating and winning, while simultaneously getting the first taste of upcoming changes, so we guess it's a win-win. Btw, the video is about progression, not mechanical complexity. There are prolly a dozen entertaining stories I could tell of my experiences sailing in just the past few days. What makes Sea of Thieves PvP battles special is that they are different and unique from all other first person shooters. Kindly follow the below steps. There's a bit of lag if you aren't getting like 144+ fps.
When I scope, my mouse is essentially unplugged, because the sensitivity is so low. The less help we have, the better players we will become. I don't know about most people, but my ship vs ship encounters come down to supplies, not twitch skill. I lost my ship to the kraken and wanted to se if my stuff was floating on the location at which my ship went down. Would recommend adding your insights there instead of creating a new one here.
How about you switch to only using the keyboard. And others can be created but these sound pretty balanced. We'd like to see some form of cross-play, but we think it would only be fair if it was keyboard and mouse versus keyboard and mouse, or controller versus controller. In SoT, for instance, they never have to tell players how to sail the ship. The game isn't always PvP and some of my best moments were helping or working with Xbix players so I do mourn losing a fairly large amount of these opportunities with them.
It takes hours to sift through the idiots and people that simply just suck at video games while thinking that something is broken. They fixed the hole and started to sail in a circle so I took the opportunity to sneak back onboard, they were both looking at my map table and likely planning a route but I managed to surprise attack and kill one of them, at this point there ship had left. A casual mechanic is one that requires no significant engagement from the player. They are just completely different concepts. I'd like that practice to still be necessary and most importantly, still be the deciding factor. When I scope out, I press it again to set it back to 800. That is what I'm talking about.
The gunplay in SoT is not complex at all, but it does add to gameplay depth since it readily contributes to interesting stories about a player's gameplay experiences. I think you are confusing complexity with depth- which are very different. . If you want a game where the person with the best aim wins there are countless other video games to choose from. Where there is such a thing is where we really need it, like when we park the rowboat behind the ship, it's easy to place the cannonballs it leaves the battle more dynamic , things like that. I want the person with the best seamanship, knowledge, and strategy to win Sea of Thieves pvp battles.
The game is more about preparation and attentiveness than it is about twitch combat. As far as I know this is not an uncommon issue, but I can't find any solutions online. Would be interesting to see how the community takes the weapons patch. Since the distribution of player skill overlaps plenty, if a player feels they still need that edge, they have the option. This is so you are not too op and have a negative affect with the perk. Neate also reminded that Sea of Thieves fans who bring a crew to the Guardian Con this weekend will have a chance to qualify and compete in the Battle for Orlando, the details of which you can find on the official website.
I hope they are tracking those statistics. I'm quite surprised this type of option is not more common. It isn't crisp at all like other games. There are highly skilled players on both platforms, where they play is usually just a matter of preference eg. Are they supposed to see my marker, if not, was this a hack or an insane coincidence? However, in the Microsoft Store, the option isn't available. The attacker or the attacked? Read those in full in —and check out our speculative ideas for future Sea of Thieves updates. It would be cool if they added another melee weapon such as a club that is slower but higher damage than the cutlass.
There are far more skills required to complete the voyage successfully than there are in most other open world game scenarios. I'm 38 years old now and have been playing my entire life. Is this depth or complexity? Apparently, they are playing around with different ship sizes in the Arena, and there are some participation incentives involved. Aiming cannons is slow and equal between the two. This is just one person and I'm sure that it greatly various from person to person. I do expect all of the basic systems to be up and running, with every type of quest available and not just the ones in the video and the current alpha. Gunpowder barrels are the great equaliser and that's how I've basically been surviving all this time.
Some ppl seem eager to stay confused on what the game is. You are correct, I'm using depth and complexity interchangeably because to me they both share the same meaning. On consoles they are generally a lot more popular. I've tried all of the suggestions I can find online such as reinstalling drivers, windows updates, even windows itself as well as running commands in powershell and deleting and re-validating Microsoft Store files. In fact, you can actually lend Rare a hand - or a hook, not discriminating here - as the company called on all the Insiders to assist them in testing out some Arena changes. Sailing, is incredibly deep- with crews being tasked with accounting for wind direction and speed when managing sails, and accounting for waves physics when at the helm, while also monitoring water intake, and repairing damage, and avoiding obstacles. Console peasants just have to suck it up.