Para ver las reseñas correspondientes a un intervalo de fechas, haz clic y arrastra en uno de los gráficos de arriba para crear una selección o haz clic en una barra específica. Planetbase Game Free Download Torrent Planetbase — a new project in the style of simulators, where you go to conquer outer space, namely to colonize the unknown planets. Remember that a malfunctioning plant stops producing! The foundation of the game is fine, that being the engine maybe an upgrade to the latest Unity, however and most of the assets. Changing the save game data doesnt seem to work either. Hand of Fate, for instance. Introduction In Planetbase food is essential. I would play it again on different planets on Planetbase.
This means you should try to build 8 wheat plants for every 4 tomato plants. The game is just a colossal number of different buildings that can significantly improve the life of the colonists. Resources Cheat to work first building something and once it is fully constructed you will be able to activate the cheat , Notice that you have to construct something after you load a game save too. This also keeps resources from spilling into the wrong storage area. Pros: Fun sci-fi construction gameplay.
You will get them to collect energy, extract water, mine metal, grow food, manufacture bots, and build a fully self-sufficient base in a harsh environment, where you are always one step away from total failure. Initially, you need to quickly build a solar station, a special design for the production of oxygen, a shop for food production and a bedroom — this is perhaps the most important. Planetbase ist ein Strategiespiel, in dem du eine Gruppe Siedler durch den Weltraum führst und versuchst, einen Außenposten auf einem abgelegenen Planeten zu etablieren. Planetbase © Madruga Works Limited. Immediately, at the beginning of the game, you are given a choice between four different planets, each of which differs in its own way from the previous one. In Planetbase you play the role of the base architect and manager, telling your colonists where to build the structures they will need to survive.
The alternatives are called basic meals. Planetbase food recipe ingredient counts The higher the number, the more often an ingredient can be used to create an advanced meal. If you keep too many combinations the chance that a proper combination can be created is very low. It will work if done correctly. I would put things on high priority if you need it quickly.
What I would like to see and would be willing to pay for is a global play option, such as having your colonies on the planets marked in the planet menue and a way to cennect them, so you can basically colonize the whole planet. What a sequel would allow for is building on that basic design and building in such a way that it'll be expandable for an extended period after initial release. I love this game, but the learning curve is steep. All in all though an excellent and playable game. Because of this, even though the trip to the storage is long and costly for most types of export resources, it is only done once, and only done between when local storage becomes unavailable and a trade ship arrives.
I didn't have any bugs mentioned by critics. Placing it early ensures that your Colonists are queued up to use. Grids make for neat, organized areas. These machines will convert vegetables and meat into meals. Basically there are a few dozen recipes that create an advanced meal. I connect this storage terminal to the base with an O2 generator, which provides a cross junction with access to a security station on one side, and visitor facilities canteen, sickbay, bar, etc on the other. Features: - Four different planets with different conditions and increasing difficulty.
Without it your colonists will not only die, they will also refuse to work! Patching is now much more reliable and less likely to break on game updates. This game, in its current state, does not feel like it would be suitable for any kind of ambitious expansion, which is why I advocate a sequel. The trick here is that some combination of ingredients will result in proper meals like Pasta. Many hours to be with this. Also this game rewards long term thinking, high level problem solving and slow expansion, but never for very long.
The game can also be restored from backup after being auto-backed up after patch. I'd argue there isn't, not without backpedaling on a few of the major design decisions or risking huge imbalances. Tendrás que conseguir que recolecten energía, extraigan agua y minerales, cultiven alimentos, manufacturen robots y en resumen construyan una base completamente auto-suficiente. Its like sims but in space basically. The most important is also included a shop for food production, as well as everything necessary for housing.
You run your colony and grow your own food and keep everyone alive by providing enough power , oxygen, water, food, medicine, metal, if you dont keep your colonists happy then you will never grow, which after all is what this game is all about , Surving and Growing. I find this game to be surprisingly challenging and entertaining for how simple it is. You will have to ensure that they have a constant supply of oxygen, food and water to stay alive. Injured workers will not work, but they still consume resources. Summary Recipes do not have to be hard.
Doing this effectively will shorten the total distance resources need to travel. Okay, then tell me what directions you would expand the game in? In addition to that I would like to see things such as bid trade modules, new resources and all kinds of stuff that could go with it, such as corporations and piracy and the ability to build pirate bases yourself and send intruders to other colonies. Simply serving up the same vegetables a day will cause disease so you better make sure you understand the food recipes. In the game you play the role of the base architect and manager, telling your colonists where to build the structures they will need to survive. En el juego asumes el rol de arquitecto y gestor de la base, diciéndoles a tus colonos donde construir las estructuras que necesitan para sobrevivir, asegurándote de que tengan un suministro constante de oxigeno, comida y agua.