Halo 2: The Official Strategy Guide is the 224-page official strategy guide for the video game published by It is written in English and is a paperback publication. Instead of managing resources, buildings, and units, you use cards, earned during the campaign and by completing everyday challenges, that symbolise particular units and buildings. The Game Guide uses a few of these characters to denote the placement of Covenant vehicles on their maps. You can just Melee him. A third misprint is on page 30, in which the is incorrectly labeled as the. I felt it was too weak. Outnumbered if a fully employed warthog is opponent.
If someone is getting to close, use boost to run them over or at least give you space between the enemy. The alley splits, but both paths lead to the same courtyard with a couple Marines holding off enemies from a bunker. You'll run into a series of these Covenant tanks, and you have to take them all down. Although frail and vulnerable to every weapon, it is their sheer number that can become problematic. Hold down the fire button and let it loose! Strategies- -The Jackal's shield gives it a high degree of protection from many conventional human weapons and some lower class energy weapons. He has a hard time hitting you, but you can easily hit him, and he doesn't move around. Description- With the invasion of Earth on hand, the Covenant has unleashed their newest assault transport, the Phantom.
They will not go into melee attacks unless they are fairly sure that you will not be able to avoid it. But, after practice you get used to slowly aiming down as you fire. These are used to unlock special abilities, such as Healing Drones to recover unit and building health. Listen for these reactivating vents. The amount of time it takes to reload a weapon.
At medium range, it may prove to just be to hard to aim with all the mayhem going on around. Siege is strong against structures. This weapon is only to be used when in the right distance. I highly suggest completing the three in-game tutorials because they will give you a hands-on approach to how the game works. When one tank is destroyed, it'll leave behind a brand new ghost you should instantly commandeer. Your probablilty of getting conked on the back of the head go greatly up. Do not let him see you when you are without cloak! However, I would recommend coupling it with any other weapon.
Able to hold an entire squad of Covenant troops, the ship is well protected by triple rotating plasma turrets. Rush up behind them in the Ghost and fire at them, using the tank's own mass as a shield. Clear out the lower level and head upstairs for a better vantage point. If you have any questions, please don't hesitate to ask. Description- The Shadow is another new Covenant vehicle.
Blitz A unique game mode where you must capture at least two of the three areas to score points. They can still prove to be quite accurate, particularly in higher difficulties. When they're gone, continue your march down the beach to encounter yet another Covenant installment. If you are looking to join a clan, specifically for Halo 2, look us up in Halo 2. Thanks for clarifying this people. Ghosts can be deadly to players on foot. Description- The single fighter in the Covenant army, the Banshee nevertheless lives up to its role with powerful weaponry and nimble agility.
Strongholds This is a 3v3 mode that gives you unlimited resources and all upgrades. It has an emergency brake for tight cornering and a horn to let people know you are coming. Also, don't get caught up in trying to sticky bomb someone, that will get you killed. Try to take out the nearby patrols and the Grunts with quiet melee attacks. If it weren't for the plasma bullets taking so long to reach their target. Know that while they have foregone the Elite combat suits, they still possess the energy shields.
Although, Dual wielding is a necessity with this gun. Strategies- -Workers are absolutely no threat to the player. A reconnaissance vehicle, the Ghost is still no stranger to the battlefield. Description- New to the Halo universe, the Spectre is the Covenant's answer to the Warthog. Strategies- -First of all, know that Phantoms cannot be destroyed, so do not waste your time.
Continue to make your way through the tunnels this way, and watch out for the Covenant turrets that occassionally appear shoot them out immediately. Building and Leader Powers As move your troops over the field, you can find resources and energy. There is usually only 1 sword on a level. But after using all of the other weapons in Halo 2, I am sure this gun deserves to be in the top ranks. Armaments- Three rapid-fire plasma turrets. If they do manage to board you, quickly get out before they kill you.
The economic aspect is not the most essential one, and you will need to concentrate on the combined efforts of your troops and their commander. Second, you cannot use Grenades when dualwielding. Use the cloak ability strategically to dash from cover to cover. But as soon as you get into medium range, the flaws are very easily noticed. This is the correct way to use this gun. Actually, in a team the plasma pistol works beautifully when overcharged.