As usual, the mission designs, narrative, and cut-scenes are very well done. If I am not totally wrong each track of the tank could be damaged independently and you had some trouble to move the tank with a single damaged track. Right now it doesnt matter if mud, tarmac or gravel, it all results in the same vehicle handling. It would allow us to enforce a slow drive speed. Seats are no longer locked.
It's not like this is a super critical matter just something that came to my attention. It could be solved that way that loader provides faster reloads of their main guns, and maybe give him some additional functionality? This can't be intended, can it? When they do this, the ramp remains open even after they have all disembarked. After 16 years of new pretty units, new pretty islands and objects don't you think it is time we had more realism in our damage model to tanks and vehicles? And of course you can also enable and disable community made addons and mods through the in-game Options Expansions menu if you do not want to mess with startup parameters! Obviously, Eject might come with some situational consequences. It's a matter of semantics, really. This short mini-campaign leads to different possible endings based on your playstyle and performance. Thanks runy888 This is how it works, you only can turn one at the same time.
And tank is then left with only 10 ready rounds in turret bustle magazine. And also support for analoge values for driving in reverse. Thank you for this beautiful Marder! It just feels too easy to kill enemy infantry. It displays the name of the vehicle, damage indications , fuel bar and current speed, heading and altitude. Use the action menu to control flaps, landing gear or fire control. Its secondary weapons are a 7.
This variant features an additional remote 12. This platform update is free for all Arma 3 owners. Turrets Turret machine-guns and grenade launchers are support weapons to provide covering fire for infantry. A few weapons now also have the ability to lock-on after launch. Ultimately irrelevant, but thought it might interest you. Should I still subscribe to the Workshop item? So to have it's full ammo loadout, Slammer just like real world Merkava, should not be able to take infantry dismounts.
. Its secondary weapons are a 7. It doesnt take a lot to bring custom vehicles up to this feature level either. Both variants of the Rhino are connected to the Data Link, which enables them to lock onto targets picked up or painted by friendly armed forces. Flying over the target is not necessary. If a weapon is damaged, prevent it from shooting.
Further, anyone with some kind of explosive can almost always take out a tank or armored vehicle, and usually without having to aim for any critical spots or locations. Requiring lasing to set range, no constant lasing. Its secondary weapons are a 7. Boy was I wrong, they are very, very different from each other. As a pilot, you have to adjust vehicle position or angle to change the aim of unguided rockets.
Throw into the mix that some of the missions, showcases, and campaigns throw you onto the other side of the battlefield — sometimes I find myself having an identify crisis when I load up A3. There is also a fully functional repair depot, which can be used to repair damaged vehicles. This will stabilize the vehicle. Q: What server am I playing Arma games on, who are these people, and can you join? Guided missiles are best fired from a distance. What we have is not optimal. Check out my Patreon page at If you like this stuff, as always, show the love through comments, likes, favorites, subscriptions, etc.
A few weapons now also have the ability to lock-on after launch. Not to worry of course, because as your eyes glaze over it will be in one ear and out the other anyway — thus preserving your Tanks experience. All of these variants wear an armor jacket that is able to withstand 7. Aside from the regular T-140, the Angara also comes in the T-140K 'Commander' variant, which replaces the heavy machine gun for a 30 mm autocannon, and is equipped with sensors to share target data via the Data Link with other units. Frequently Asked Questions When should I subscribe to this item? If infantry is taken then nearly entire ammo storage must be taken out. My channel followers do a good job of answering the more common questions, too, and I thank them for that! For this reason, it's also referred to as a 'Tank Destroyer'.